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      Hajime is a multiplayer party game project inspired by Super Smash Bros, where you have to launch your opponents off the stage to win. To protect yourself from ejection, you must gather as many coins as possible, as they make you more resistant. Our goal was to create the most polished game within a short deadline.

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MY TASKS :

  • co-designed and balanced 3 character archetypes
  • designed the system and the level design
  • created the UI and the animations

  • composed the soundtrack and produced the sound effects

Platform : PC       Duration of the project : 1 WEEK       Role : Game DESIGNER & UX DESIGNER

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